Monday, October 3, 2016

Grass Fix




Changing Height of Grass:
Dialroom_Center_Landscape > Enable Editing of Contents > Landscape shop > Grass_procedural > Find Displacement node > change 'scale amount' (default 3)
*Note, the smaller the 'scale amount' the shorter the grass will be

Change the Distance the Grass renders:
In the Out Mantra node > Rendering (tab) > Dicing (Sub tab) > Up 'Z-Importance'
*Note, this 'z-importance' should never be bellow 0 and as the number increase it increases the distance from the camera that the displacement is calculated. Also increasing this number dramatically increases render times. So make sure you only increase it as needed and carefully gauge how far away you need the displacement to show up.

What I did to fix the grass in this shot:
Alrighty. For this fix I changed the height of the grass (scale amount) to 1, and upped the z_importance to 6. Please come talk to me if you have any questions about this.

animated door


Thursday, September 29, 2016

Wednesday, September 28, 2016

Monday, September 26, 2016

COLOR DIRECTION

Here are approved colors, this is preliminary to our color script that will be done hopefully this week.

SO if you are lighting, your shot should fall somewhere in these colors. While color script and color keys will offer you a lot more specific direction later, shoot for these colors for now after you have pinpointed the general area of your shot on this chart.