Showing posts with label kailim. Show all posts
Showing posts with label kailim. Show all posts
Saturday, November 12, 2016
Saturday, October 29, 2016
D3 - first shadows
(uploaded in the New Shots folder in drive, too. just in case)
Monday, October 24, 2016
Testing negative space (with a space fish hehe)
moves kinda fast
Friday, September 23, 2016
Monday, September 19, 2016
Wednesday, March 30, 2016
Another tapestry in context
Made the tapestries narrower to match the size in the boards, but now the width is similar to that of the pillars, which are also red. I'll keep working on it.
Tapestries in context
Blocky-ness of the top half seems kind of overdone to me, but I like the red
The yellow isn't really my favorite, but I like having a bunch of individual tapestries instead of one big one
I like the red better, but definitely need to make the tapestries way narrower, tho.
Tried with skinnier tapestries commonly found in Buddhist temples. I like the narrowness but the detail might be too much.
Friday, March 25, 2016
Monday, March 14, 2016
Tapestry WIP
Saturday, March 5, 2016
Wednesday, February 10, 2016
Jampa costume study
Here you go Emma!
Tried my best to figure out how the heck his costume works haha
I can do more if you need
Sunday, January 31, 2016
Monday, January 25, 2016
super hella rough reaction machine lol
sun goddess statue is a machine that reacts to the dial/day-night change. guardians on the side.
haha what is perspective i'm tired
'Reaction' machine idea
Still working on it, but here, a miniature version of the world the story takes place in is in this crystal ball and when you turn the dial, the statue (a machine) turns the ball. But the world inside stays still and the only thing that moves inside is the sun/moon. (Based on a Hawaiian legend - the world is flat and the sky is a dome that moves around it giving day/night)
Left = East, Right = North
Sunrise
Day
Sunset
Night
Sunday, January 24, 2016
Wednesday, January 13, 2016
Wednesday, January 6, 2016
Tuesday, January 5, 2016
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