Showing posts with label vfx. Show all posts
Showing posts with label vfx. Show all posts
Friday, September 16, 2016
Lo Res Dialroom Tapestry Test
I wanted to see if we might want to add a little wind when Ten turns the dial. It is on top of a mountain so, you know, mountain tops are pretty windy. Obviously they wouldn't move nearly this much in most scenes, just in B15.5, B17, D13. Plus I thought it might make Ten's decision affect the world a little more without having to do very much. This is 1/4th resolution with basic lighting.
Monday, May 23, 2016
Palanquin Cloth
It's still got a long way to go but it is getting tests as well. It needs to be fold more and float less but here's where it's at. Early material testing still.
Monday, May 9, 2016
Tapestry progress
More progess on the tapestries. Especially on the test where Ten runs through the tapestries. Trying to get the shape from the animatic but also have a realistic feel to them.
Monday, March 28, 2016
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